3DOcean Question Mark Game Block 7349697
3D Model \ Miscellaneous
Mystery \ Mario \ Nintendo \ Question \ Yellow \ Mark \ Jumpnrun \ Game \ Gold \ Jump
3D Model - Question Mark Game Block 7349697 by philstrahl @ 3DOcean
3D Model \ Miscellaneous
3D File Formats Included: .fbx (multi format), .ma (maya), .obj (multi format); Animated: No; Created In: maya 2014; Geometry: Polygons; Low-poly: Yes; Materials: Yes; Poly Count: 11744; Rigged: No; Textured: Yes; UV Layout: Yes.
A high/low resolution golden-era game block with a question mark, maybe for your next platformer?
WHAT YOU GET.
> .FBX, .OBJ and Maya files with different versions of the box
(see next sections for details)
> Low poly & high poly versions
> Fully UV-mapped geometry in case you want to apply textures to it
> Organized Photoshop texture template with occlusion & UV wireframe
> Scene set up for fast rendering with mental ray using standard
materials (Blinn) in full HD
> Everything in the scene properly named and organized.
> Additionally a Maya scene with lighting & environment setup only
> Ready to render with everything place; textures, lighting, settings
VERSIONS: There are three different versions of the block depending on your needs.
> gamebox-questionmark-block-segment (obj, fbx, ma)
Just a single side of the cube with the question mark, in case you only need one side or want to make the cube yourself.
> gamebox-questionmark-block-grouped (fbx, ma)
The six single segments grouped together to a cube without merging the vertices together. useful, if you want to change just one side of the cube with something different.
> gamebox-questionmark-block-combined (obj, fbx, ma)
The block as two combined meshes, one for the block itself, the other for the question-marks (in case you want to hide them). Easy to handle and to import into your favorite application (e.g. drag-n-drop into Photoshop without hassles)
The obj-files come in both low-res (11,744 triangles) and high-res (186,752 triangles). Since the .fbx and .ma files are easily "up-rezzed" by using a Mesh Smooth operation, there is no need to include high-res versions of the block.
In case you are using an older Maya version (prior Maya 2014), you might get a warning when opening one of the files. This is okay, because everything in the scene is very downwards-compatible.
Keywords: block, box, game, gold, jump and run, jumpnrun, mario, mystery, nintendo, question mark, yellow.