- Graphics, Design Templates, Vectors, PhotoShop Templates, Textures & 3D Models

GraphicRiver Ogre Spritesheet 03 13926276

Category: Game Asset | Comment: ( 0 )
GraphicRiver Ogre Spritesheet 03 13926276

GraphicRiver Ogre Spritesheet 03 13926276
Game Asset \ Sprites
Side \ Sprite \ Scroller \ Pirate \ Pack \ Spritesheet \ Texture \ Wizard \ Zombie

Game Asset - Ogre Spritesheet 03 13926276 by gameBox @ GraphicRiver

Game Asset \ Sprites

Last Update: 7 December 15; High Resolution: Yes; Layered: Yes; Graphics Files Included: Transparent PNG, Layered PNG, Vector EPS, AI Illustrator; Minimum Adobe CS Version: CS.

Animation Preview.

Ever want to create Battle Heart like game? Now Grab our Ogre Spritesheet and you’re ready to place it in any of your existing games.


- Animated Ogre (Flash .Fla file included)

- 100% vector Body Parts Available on Adobe Illustrator, Flash, PDF and EPS format. It’s highly customizable and resizable.

- Transparent PNG sequence included for you to generate Spritesheet from ShoeBox, Texture Packer, etc

- Editable vector body part

- You can export Animation or generate Spritesheet directly from Adobe Flash (CS6)



Mage Spritesheet 02; Archer Spritesheet 02; Game Background 01; Knight Spritesheet 03; Barbarian Spritesheet 02; Knight Spritesheet 02; Monk Spritesheet.

Keywords: 2d, android, animated, animation, art, atlas, battle, game, graphic, hero, heros, html5, ios, ipad, iphone, ogre, org, pack, pirate, scroller, side, sprite, Spritesheet, texture, tiny, vector, warrior, wizard, zombie.

Tags: Spritesheet, Pirate, Scroller, Iphone, Texture, Wizard

Best stock graphics, design templates, vectors, PhotoShop templates, textures & 3D models from creative professional designers. Create GraphicRiver Ogre Spritesheet 03 13926276 style with PhotoShop, Illustrator, InDesign, 3DS Max, Maya or Cinema 4D. Full details of GraphicRiver Ogre Spritesheet 03 13926276 for digital design and education. GraphicRiver Ogre Spritesheet 03 13926276 desigen style information or anything related.

Leave a Comment:

Enter Code: *
Most Recent