- Graphics, Design Templates, Vectors, PhotoShop Templates, Textures & 3D Models

GraphicRiver Mounts and Vehicles 20593707

Category: Game Asset | Comment: ( 0 )
GraphicRiver Mounts and Vehicles 20593707

GraphicRiver Mounts and Vehicles 20593707
Game Asset \ Miscellaneous
Saddle \ Horse \ Riding \ Elephant \ Saddlebags \ Young \ Pixel \ Pony \ Sled \ Snes

Game Asset - Mounts and Vehicles 20593707 by Shanenopolis @ GraphicRiver

Game Asset \ Miscellaneous

High Resolution: No; Layered: Yes; Graphics Files Included: Photoshop PSD, Transparent PNG; Minimum Adobe CS Version: CS6; Pixel Dimensions: 32x32.

This is a collection of 20 unique pixel art sprites you can use for item or menu icons to represent various mundane mounts, saddles, and vehicles in a fantasy RPG. Each is 32X32 pixels, arrayed on a single sprite sheet.

Here's a full list of everything in this set: riding horse, warhorse, draft horse, pony, mule, donkey, mastiff, camel, young elephant, bull elephant, bit & bridle, military saddle, pack saddle, riding saddle, saddlebags, carriage, cart, chariot, sled, and wagon.

Assorted Arms and Armor; Trade Goods; Riches & Rewards; Leather Armor Sets; Ebony Weapons & Armor; Glass Weapons & Armor; Orcish Weapons & Armor.

Keywords: 16-bit, bit & bridle, Bull Elephant, camel, carriage, cart, Chariot, D&D, dnd, donkey, draft horse, icons, mastiff, military saddle, mounts, mule, pack saddle, pixel art, pony, riding horse, riding saddle, saddlebags, sled, snes, sprites, vehicles, video game, wagon, warhorse, young elephant.

Tags: Saddle, Mounts, Elephant, Horse, Vehicles, Riding

Best stock graphics, design templates, vectors, PhotoShop templates, textures & 3D models from creative professional designers. Create GraphicRiver Mounts and Vehicles 20593707 style with PhotoShop, Illustrator, InDesign, 3DS Max, Maya or Cinema 4D. Full details of GraphicRiver Mounts and Vehicles 20593707 for digital design and education. GraphicRiver Mounts and Vehicles 20593707 desigen style information or anything related.

Leave a Comment:

Enter Code: *
Most Recent